Bio
Skeletron Prime is a Hardmode mechanical boss which is essentially a more difficult version of Skeletron. It consists of a head and four limbs, but, similarly to Skeletron, only the head needs to be defeated to defeat the boss.
Skeletron Prime can be summoned manually using a Mechanical Skull at night (7:30 PM to 4:30 AM). It also has a 1/10 (10%) chance to spawn naturally at dusk once a Demon or Crimson Altar has been destroyed, as long as it has not yet been defeated at least once in the current world. If spawning this way, its arrival is announced by the status message "The air is getting colder around you...".
If Skeletron Prime is not defeated by dawn, it will behave much like a Dungeon Guardian: It will cease using its limbs and instead charge at the player at extremely high speeds, dealing usually lethal damage upon contact.
Spawn Conditions
Skeletron Prime can be summoned manually using a Mechanical Skull at night (7:30 PM to 4:30 AM). It also has a 1/10 (10%) chance to spawn naturally at dusk once a Demon or Crimson Altar has been destroyed, as long as it has not yet been defeated at least once in the current world. If spawning this way, its arrival is announced by the status message "The air is getting colder around you...".
Stratigies
Skeletron Prime is a flying boss that consists of five parts:
• Prime Saw, a melee arm, with 9000 health.
• Prime Vice, a melee arm, with 9000 health.
• Prime Laser, a ranged arm that fires lasers, with 6000 health.
• Prime Cannon, a ranged arm that fires grenades, with 7000 health.
• Skeletron Prime, the head, with 28000 health.
Killing the head will count as a victory, and any remaining limbs will be destroyed.
Each limb has a unique attack pattern, listed below. Although killing the limbs is not necessary, they can block attacks to the head (especially Prime Saw and Prime Vice), and destroying them makes the fight much easier. It is safest to take out the most dangerous limbs at the beginning, as the fight gets significantly easier without their interference.